Category Archives: GPU Computing

OpenCL: first investigations with an NVIDA card

24 February 2010

I’m taking a look at OpenCL at the moment, with the vague intention of hooking it up to Resolver One. OpenCL, in case you’ve not heard about it, is a language that allows you to do non-graphical computing on your graphics card (GPU). Because GPUs have more raw computational power than even modern CPUs, in […]