Writing the post that I wished I'd found when I started learning whatever it was...

Writing an LLM from scratch, part 32d -- Interventions: adding attention bias

Posted on 6 February 2026 in AI, LLM from scratch, TIL deep dives, Python, PyTorch |

I'm still seeing what I can do to improve the test loss for a from-scratch GPT-2 small base model, trained on code based on Sebastian Raschka's book "Build a Large Language Model (from Scratch)". This is the third intervention I'm trying: adding bias to the attention weight matrices.

In the code from the book, we have this:

class MultiHeadAttention(nn.Module):

    def __init__(
        self,
        d_in, d_out,
        context_length,
        dropout,
        num_heads,
        qkv_bias=False
    ):
        ...

        self.W_query = nn.Linear(d_in, d_out, bias=qkv_bias)
        self.W_key = nn.Linear(d_in, d_out, bias=qkv_bias)
        self.W_value = nn.Linear(d_in, d_out, bias=qkv_bias)

        ...

    def forward(self, x):
        ...

        keys = self.W_key(x)
        queries = self.W_query(x)
        values = self.W_value(x)

So: we initialise the weights Wq, Wk and Wv as linear layers rather than simple matrices of weights, and have a parameter qkv_bias to say whether or not we should add bias to those. In all of our trains so far we've set that to False.

Why do we have this parameter, and where did it come from?

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Writing an LLM from scratch, part 32b -- Interventions: gradient clipping

Posted on 5 February 2026 in AI, LLM from scratch, TIL deep dives, Python, PyTorch |

I'm still working on training the best GPT-2 small sized base model that I can with a number of FLOPs roughly equal to two days on my own machine -- my "extra credit" exercise after having worked through Sebastian Raschka's book "Build a Large Language Model (from Scratch)".

In the last post I trained a baseline model -- one with the same architecture and almost the same training code as in the minimal training run in the book, just modified to run using DDP on an 8x A100 40 GiB/GPU machine in the cloud. There are a bunch of "interventions" I want to try to see if they'll make it better, as measured by the loss they get on a test set. I'll do a post for each intervention, and this is the first: gradient clipping.

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Getting a custom PyTorch LLM onto the Hugging Face Hub (Transformers: AutoModel, pipeline, and Trainer)

Posted on 28 January 2026 in AI, Hugging Face, TIL deep dives, Python, PyTorch |

I spent some time recently getting some models uploaded onto the Hugging Face Hub. I'd trained a bunch of GPT-2 small sized base models from scratch as part of my LLM from scratch series, and wanted to share them with anyone that was interested. I managed to get it done, but it was kind of tricky to get right.

The Hugging Face documentation is great if you're using the built-in models, but the coverage of custom architectures is... not quite as comprehensive. There are scattered examples, but they're all a bit vague and there's nothing really bringing them all together. But with what I could find, plus a lot of running things repeatedly, seeing how they failed, tweaking changes, banging my head against obscure stacktraces, and talking to various LLMs, I got there in the end.

This post is the tutorial I wish I'd found before I started, and I hope it's useful for people in a similar position. The one warning I'd give is that I did not dig into tokenisers in any depth. My own models use the standard GPT-2 one, and so I could just use the version that is built into Transformers. The setup you need to do with custom tokenisers doesn't look all that different to what you need do to for custom models, but as I haven't spent lots of time looking into it, I won't try to write a tutorial for something I've not done :-)

Firstly, why would you want to upload a model you've trained to Hugging Face? Well, let's say you've written and trained your own LLM -- you're learning how they work, or you've got a brilliant idea about how to tweak transformers to get that one step closer to AGI using the old gaming PC in your basement. You have some PyTorch code and a bunch of weights. How do you share it?

You could, of course, just dump the code on GitHub and share the weights somewhere. If people want to play with your model, they just need to download everything, install the dependencies, and then write code to load the weights and talk to your LLM -- run inference, fine-tune it, and so on.

That's quite a big "just", though. Not everyone who is going to want to look at your model will have the relatively deep knowledge required to do all of that. Speaking for myself, I spent quite some time fine-tuning and running inference on models long before I knew how the internals worked. I was able to do this because of the easy-to-use abstraction layer in Hugging Face's Transformers library, using models that had been uploaded to their hub.

What it would be nice to do is share the model within the Hugging Face ecosystem in a way that works smoothly. Let people run inference on it like this:

from transformers import pipeline
pipe = pipeline(task="text-generation", model="some-hf-user/some-model-name", trust_remote_code=True)
out = pipe(
    "Every effort moves you",
    max_new_tokens=20,
    do_sample=True,
    temperature=1.4,
    top_k=25,
)
print(out[0]["generated_text"])

...rather than something daunting like this code with its 24 lines just to sample a few tokens from the model. Or to train it using code like what you see in this notebook -- a bit of config then trainer.train -- rather than like this, with its >100-line train function.

Here's what I had to do to get it working.

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Writing an LLM from scratch, part 31 -- the models are now on Hugging Face

Posted on 17 January 2026 in AI, LLM from scratch, TIL deep dives, Python, Hugging Face, PyTorch |

As part of my "extra credit" projects after finishing the main body of Sebastian Raschka's book "Build a Large Language Model (from Scratch)", I've trained seven base models completely from scratch based on the book's GPT-2 code -- three locally, and four in the cloud. I plan to train more as I work on ways to improve the quality of the trained models, in the hope that I can get to something closer to the original OpenAI weights' loss on my own hardware, or at least on something I can rent without breaking the bank.

It makes sense to share these models somewhere, both so that other people can take a look if they like, and also to build the knowledge of how to do it so that if I produce something more interesting in the future, I'll know how to share that too.

Raschka's code is all released under the Apache v2 open source license, so I can share my stuff under the same license without worrying about triggering any legal issues. So: I've put all of the models I've trained so far on Hugging Face under that license, and made them reasonably HF-native (I'll explain what I mean by that later).

From the post where I trained the models locally, we have:

Then, from the post where I trained on a bunch of different kinds of machines on Lambda Labs, four models (with two checkpoints from one of them):

You can see how they compare on my evals at the bottom of this post.

I wanted to make them all usable within the Hugging Face ecosystem -- that is, I didn't want to just dump a bunch of weights and code into repos there, but rather to have something that someone coming to them without much context could make sense of. Let's dig into that.

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Writing an LLM from scratch, part 29 -- using DistributedDataParallel to train a base model from scratch in the cloud

Posted on 7 January 2026 in AI, LLM from scratch, TIL deep dives, Python, PyTorch |

I'm carrying on with my "extra credit" projects after finishing the main body of Sebastian Raschka's book "Build a Large Language Model (from Scratch)". Having proven that I could train a GPT-2 small scale base model from scratch on my RTX 3090 in 48 hours, I wanted to try training it on a multi-GPU machine on Lambda Labs. There are two benefits I see in doing that:

  1. I can learn what you need to change in a simple single-GPU training loop to make it multi-GPU.
  2. If I can get the training time for a full base model down from 48 hours to something more manageable (and hopefully not too expensive) -- then I can try a few experiments to see how I can improve the quality of the trained model. I have a bunch of ideas about why my own base model wasn't as good as the original OpenAI one, and it would be good to know which (if any) of them are right.

In addition, I wanted to see if anything unexpected dropped out of it; after all, there were four different sizes of machines that I wanted to try, so I'd be doing four from-scratch trains on the same dataset. Does the machine size affect the quality of the model in some way?

Here's what happened. As with the last post, this is a set of tidied-up lab notes, so you can see the full journey. There's a lot to it! I was considering splitting it into multiple posts -- "writing the code", "building the datasets", "running the trains" -- but they're interleaved. Each train taught me something about how to structure the code to make it easier to use, so the code kept changing.

So I think it's worth documenting the process as it really was. If at some point I want to write a how-to document on porting single-GPU code to multi-GPU, I'll be able to mine this for resources, and in the meantime, hopefully this will be of use to readers -- even if it's just at the level of "I got this error message, how do I fix it?"

Anyway, once again I don't want to bury the lede, so: after spending US$215.16 on various trains on various servers, I was able to find that a reasonably cheap instance on Lambda Labs, with 8x A100 GPUs, each of which has 40 GiB of VRAM, is the sweet spot for this particular 163M-parameter, ~Chinchilla-optimal single-epoch run. They can train the model in less than four hours, they happen to be the right size for batches that minimise loss (more on that later), and can do that train for about US$35, excluding validation.

If you'd like to read the gory details of what I did, then read on -- but if you prefer, you can jump straight to the results.

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Writing an LLM from scratch, part 28 -- training a base model from scratch on an RTX 3090

Posted on 2 December 2025 in AI, LLM from scratch, TIL deep dives, Python, PyTorch |

Having worked through the main body of Sebastian Raschka's book "Build a Large Language Model (from Scratch)", I wanted to try an experiment: is it possible to train a base model of my own, on my own hardware?

The book shows you how to train your LLM, does a basic training run on a small dataset, and then we switch to downloading the "pre-cooked" weights from OpenAI. That makes sense given that not every reader will have access to enough hardware to really train from scratch. And right back at the start of this series, I did some naive scaling of numbers I'd got when fine-tuning LLMs and came to the conclusion that it would be impossible in a reasonable time.

But the speed I got with my RTX 3090 on the book's small training run made me think that perhaps -- just perhaps! -- it might actually be possible to train a model of this size -- about 163M parameters -- on my own hardware. Not, perhaps, on a small laptop, but at least on a reasonably high-end "gaming" PC.

Additionally, Andrej Karpathy recently announced nanochat, "the best ChatGPT that $100 can buy". He mentions on the main page that he's trained a model called d32, with 32 Transformer layers, which has 1.9B parameters, for about $800. His smaller 20-layer d20 model, with 561M parameters, he says should be trainable in about four hours on an 8x H100 GPU node, which costs about $24/hour -- hence the $100 total price.

What's even more interesting about nanochat is that it's built with PyTorch; initially I'd got the impression that it was based on his pure C/CUDA llm.c, which I would imagine would give a huge speedup. But no -- he's using the same stack as I have been in this series!

Karpathy's models are both larger than 163M parameters, so it definitely sounded like this might be doable. Obviously, I'm nowhere near as experienced an AI developer, and he's using a larger machine (8 GPUs and each of them has > 3x more VRAM than mine), but he's also including the time to train a tokeniser and instruction fine-tune into that four hours -- and his smaller model is more than three times larger than mine. So that should all help.

This post is a little less structured than the others in my LLM from scratch series, as it's essentially a tidied version of the notes I kept as I worked through the project.

But so as not to bury the lede: using the Hugging Face FineWeb-series datasets, I was able to train a GPT-2 small sized base model to a level where it was almost as good as the original in just over 48 hours on my own hardware! Base models: not just for the big AI labs.

Here's the full story.

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Retro Language Models: Rebuilding Karpathy’s RNN in PyTorch

Posted on 24 October 2025 in AI, Retro Language Models, Python, TIL deep dives, PyTorch |

I recently posted about Andrej Karpathy's classic 2015 essay, "The Unreasonable Effectiveness of Recurrent Neural Networks". In that post, I went through what the essay said, and gave a few hints on how the RNNs he was working with at the time differ from the Transformers-based LLMs I've been learning about.

This post is a bit more hands-on. To understand how these RNNs really work, it's best to write some actual code, so I've implemented a version of Karpathy's original code using PyTorch's built-in LSTM class -- here's the repo. I've tried to stay as close as possible to the original, but I believe it's reasonably PyTorch-native in style too. (Which is maybe not all that surprising, given that he wrote it using Torch, the Lua-based predecessor to PyTorch.)

In this post, I'll walk through how it works, as of commit daab2e1. In follow-up posts, I'll dig in further, actually implementing my own RNNs rather than relying on PyTorch's.

All set?

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Writing an LLM from scratch, part 23 -- fine-tuning for classification

Posted on 22 October 2025 in AI, LLM from scratch, TIL deep dives, Python, PyTorch |

In chapter 5 of Sebastian Raschka's book "Build a Large Language Model (from Scratch)", we finally trained our LLM (having learned essential aspects like cross entropy loss and perplexity along the way). This is amazing -- we've gone from essentially zero to a full pretrained model. But pretrained models aren't all that useful in and of themselves -- we normally do further training to specialise them on a particular task, like being a chatbot.

Chapter 6 explains a -- to me -- slightly surprising thing that we can do with this kind of fine-tuning. We take our LLM and convert it into a classifier that assesses whether or not a given piece of text is spam. That's simple enough that I can cover everything in one post -- so here it is :-)

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Writing an LLM from scratch, part 15 -- from context vectors to logits; or, can it really be that simple?!

Posted on 31 May 2025 in AI, Python, LLM from scratch, TIL deep dives, PyTorch |

Having worked through chapter 3 of Sebastian Raschka's book "Build a Large Language Model (from Scratch)", and spent some time digesting the concepts it introduced (most recently in my post on the complexity of self-attention at scale), it's time for chapter 4.

I've read it through in its entirety, and rather than working through it section-by-section in order, like I did with the last one, I think I'm going to jump around a bit, covering each new concept and how I wrapped my head around it separately. This chapter is a lot easier conceptually than the last, but there were still some "yes, but why do we do that?" moments.

The first of those is the answer to a question I'd been wondering about since at least part 6 in this series, and probably before. The attention mechanism is working through the (tokenised, embedded) input sequence and generating these rich context vectors, each of which expresses the "meaning" of its respective token in the context of the words that came before it. How do we go from there to predicting the next word in the sequence?

The answer, at least in the form of code showing how it happens, leaped out at me the first time I looked at the first listing in this chapter, for the initial DummyGPTModel that will be filled in as we go through it.

In its __init__, we create our token and position embedding mappings, and an object to handle dropout, then the multiple layers of attention heads (which are a bit more complex than the heads we've been working with so far, but more on that later), then some kind of normalisation layer, then:

self.out_head = nn.Linear(
    cfg["emb_dim"], cfg["vocab_size"], bias=False
)

...and then in the forward method, we run our tokens through all of that and then:

logits = self.out_head(x)
return logits

The x in that second bit of code is our context vectors from all of that hard work the attention layers did -- folded, spindled and mutilated a little by things like layer normalisation and being run through feed-forward networks with GELU (about both of which I'll go into in future posts) -- but ultimately just the context vectors.

And all we do to convert it into these logits, the output of the LLM, is run it through a single neural network layer. There's not even a bias, or an activation function -- it's basically just a single matrix multiplication!

My initial response was, essentially, WTF. Possibly WTFF. Gradient descent over neural networks is amazingly capable at learning things, but this seemed quite a heavy lift. Why would something so simple work? (And also, what are "logits"?)

Unpicking that took a bit of thought, and that's what I'll cover in this post.

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Writing an LLM from scratch, part 12 -- multi-head attention

Posted on 21 April 2025 in AI, Python, LLM from scratch, TIL deep dives, PyTorch |

In this post, I'm wrapping up chapter 3 of Sebastian Raschka's "Build a Large Language Model (from Scratch)". Last time I covered batches, which -- somewhat to my disappointment -- didn't involve completely new (to me) high-order tensor multiplication, but instead relied on batched and broadcast matrix multiplication. That was still interesting on its own, however, and at least was easy enough to grasp that I didn't disappear down a mathematical rabbit hole.

The last section of chapter 3 is about multi-head attention, and while it wasn't too hard to understand, there were a couple of oddities that I want to write down -- as always, primarily to get it all straight in my own head, but also just in case it's useful for anyone else.

So, the first question is, what is multi-head attention?

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